#pragma once
#include "fxcc/core/graph/common/Transform.h"
#include "fxcc/core/graph/common/ProjSub.h"

namespace fxcc
{
	namespace graph
	{
		namespace common {
			
	
			struct FXCC_API  CameraSubView :public fxcc::graph::common::Transform
			{
			
				ProjSub m_ProjSub;

				bool IsOrtho() const {

					return  m_ProjSub.m_IsOrtho;
				}

				glm::mat4 GetProjMatrix() const;

			};
		}
	}
};
